How to build a Tournament Convertable Horse


How to build a Convertible Tourny Horse.

Here is one way to do this. There are many other versions that do not include eating as many Bannana's.

There are different methods and styles of training tourney horses, but they have one thing in common. The goal is to build a convertable horse. A horse that can be changed through training or
food from a LS to a FR for use in GI mode.

In G1 mode after your horse registers the card spits out, you can now train, race and feed your horse without any data saving onto your card.

I have found the following to be the easiest, not necessarily the best. A little practice and patience and you will fine tune your methods. Tip # 1, practice on a jackass, do you really want your
first attempt to be on a full blown jackpot?

Debut race: solo turf training, eat large carrot. I would suggest not winning race one to make future co-op training easier, 2nd place is good.

Race 2: Solo dirt training, eat fodder with garlic. Test against Best right, if your horse passes muster as described in the jackpot thread... continue.

Race 3: solo or co-op training as needed, feed as needed. Become Grade 1 eligible.

Race 4: solo or co-op training as needed, work on balancing out the externals. Win first G1.

Race 5: solo or co-op training as needed, work on getting external stats close to even. Race 1R, eat herbal dumpling or korean ginsing. I prefer Kor. ginseng, more blips, this is a tourney horse,
not a breeder. If it's a mini jackpot that you may breed when something better comes along, stick with the dumpling.

Race 6: solo or co-op training as needed, work on getting all external stats close to even. Win 2nd G1.

Race 7: solo or co-op training as needed, work on getting all external stats close to even. Race 1R, eat lg. herbal dumpling.

Race 8: solo or co-op training as needed, work on getting all external stats close to even. Win 3rd G1.

Race 9: solo or co-op training as needed, work on getting all external stats close to even. Race 1R, eat lg. kor. ginseng for 3-4 blips each.

Race 10 - 27: At this point your stats should be fairly even, do not let any one external get too far out in front. You will now need 12-16 lg. bananas (depending on your training skill).
To get the large banana you must successfully predict the G1 winner and then race the following 1R. To do this insert your card immediately after the G1 registration closes, this is when the
race schedule screen disappears. Make sure you pick the winner, this can require teamwork and G1 sharing.

Continue solo / co-op training until Cn, OOB and Sp are maxed. St, Com and Ten should be one blip away (some prefer to max com. and leave OOB one blip away)

Try to get your female ready by race 25 -26 and your males by 27-28. On your last race, race a short dirt track and after a rocket start do not whip your horse, you should still win.
If you whip out on your last race your horse will lose whip if/when you train in a tourney. Remember come tourney time you may want to train. If you are running FR for a race you can
solo dirt train to max Ten and eat carrot to max St.


ShEtY Stables